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» Making games for social change
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FUN
2010
Springer
233views Algorithms» more  FUN 2010»
14 years 15 days ago
The Complexity of Flood Filling Games
We study the complexity of the popular one player combinatorial game known as Flood-It. In this game the player is given an n×n board of tiles where each tile is allocated one of ...
David Arthur, Raphaël Clifford, Markus Jalsen...
DSRT
2003
IEEE
14 years 29 days ago
Interest Management in Agent-Based Distributed Simulations
Distributed simulation enables participants situated in different geographical locations to share a common virtual world, which is called a Distributed Virtual Environment (DVE). ...
Lihua Wang, Stephen John Turner, Fang Wang
ICMCS
2000
IEEE
145views Multimedia» more  ICMCS 2000»
14 years 2 days ago
Talking Heads and Synthetic Speech: An Architecture for Supporting Electronic Commerce
Facial animation has been combined with text-to-speech synthesis to create innovative multimodal interfaces. In this paper, we present an architecture for this multimodal interfac...
Jörn Ostermann, David R. Millen
IADIS
2003
13 years 9 months ago
Knowledge Discovery Process Supporting Organizational Learning
This paper stresses the contribution of the process of knowledge discovery in databases for the effective creation and sharing of organizational knowledge. The focus on the proces...
Isabel Ramos, Maribel Yasmina Santos
STOC
2012
ACM
256views Algorithms» more  STOC 2012»
11 years 10 months ago
Competitive contagion in networks
We develop a game-theoretic framework for the study of competition between firms who have budgets to “seed” the initial adoption of their products by consumers located in a s...
Sanjeev Goyal, Michael Kearns