Sciweavers

271 search results - page 34 / 55
» Making games for social change
Sort
View
CORR
2002
Springer
159views Education» more  CORR 2002»
13 years 7 months ago
Complexity of Mechanism Design
The aggregation of conflicting preferences is a central problem in multiagent systems. The key difficulty is that the agents may report their preferences insincerely. Mechanism de...
Vincent Conitzer, Tuomas Sandholm
MOBISYS
2010
ACM
13 years 10 months ago
MoVi: mobile phone based video highlights via collaborative sensing
Sensor networks have been conventionally defined as a network of sensor motes that collaboratively detect events and report them to a remote monitoring station. This paper makes a...
Xuan Bao, Romit Roy Choudhury
COST
2007
Springer
86views Multimedia» more  COST 2007»
14 years 1 months ago
Presenting in Style by Virtual Humans
The paper addresses the issue of making Virtual Humans unique and typical of some (social or ethnical) group, by endowing them with style. First a conceptual framework of defining ...
Zsófia Ruttkay
CCGRID
2009
IEEE
13 years 8 months ago
Efficient Grid Task-Bundle Allocation Using Bargaining Based Self-Adaptive Auction
To address coordination and complexity issues, we formulate a grid task allocation problem as a bargaining based self-adaptive auction and propose the BarSAA grid task-bundle alloc...
Han Zhao, Xiaolin Li
SIGECOM
2008
ACM
151views ECommerce» more  SIGECOM 2008»
13 years 7 months ago
Security and insurance management in networks with heterogeneous agents
Computer users express a strong desire to prevent attacks and to reduce the losses from computer and information security breaches. However, security compromises are common and wi...
Jens Grossklags, Nicolas Christin, John Chuang