Sciweavers

52 search results - page 6 / 11
» Making gnutella-like P2P systems scalable
Sort
View
GI
2004
Springer
14 years 26 days ago
Distributed Job Scheduling in a Peer-to-Peer Video Recording System
: Since the advent of Gnutella, Peer-to-Peer (P2P) protocols have matured towards a fundamental design element for large-scale, self-organising distributed systems. Many research e...
Curt Cramer, Kendy Kutzner, Thomas Fuhrmann
GIS
2004
ACM
14 years 8 months ago
A serverless 3D world
Online multi-participant virtual-world systems have attracted significant interest from the Internet community but are hindered by their inability to efficiently support interacti...
Egemen Tanin, Aaron Harwood, Hanan Samet, Sarana N...
ICPP
2007
IEEE
14 years 1 months ago
Defending P2Ps from Overlay Flooding-based DDoS
A flooding-based search mechanism is often used in unstructured P2P systems. Although a flooding-based search mechanism is simple and easy to implement, it is vulnerable to overla...
Yunhao Liu, Xiaomei Liu, Chen Wang, Li Xiao
CCS
2009
ACM
14 years 2 months ago
Scalable onion routing with torsk
We introduce Torsk, a structured peer-to-peer low-latency anonymity protocol. Torsk is designed as an interoperable replacement for the relay selection and directory service of th...
Jon McLachlan, Andrew Tran, Nicholas Hopper, Yongd...
TKDE
2011
528views more  TKDE 2011»
13 years 2 months ago
The CoQUOS Approach to Continuous Queries in Unstructured Overlays
—The current peer-to-peer (P2P) content distribution systems are constricted by their simple on-demand content discovery mechanism. The utility of these systems can be greatly en...
Lakshmish Ramaswamy, Jianxia Chen