: Since the advent of Gnutella, Peer-to-Peer (P2P) protocols have matured towards a fundamental design element for large-scale, self-organising distributed systems. Many research e...
Online multi-participant virtual-world systems have attracted significant interest from the Internet community but are hindered by their inability to efficiently support interacti...
A flooding-based search mechanism is often used in unstructured P2P systems. Although a flooding-based search mechanism is simple and easy to implement, it is vulnerable to overla...
We introduce Torsk, a structured peer-to-peer low-latency anonymity protocol. Torsk is designed as an interoperable replacement for the relay selection and directory service of th...
Jon McLachlan, Andrew Tran, Nicholas Hopper, Yongd...
—The current peer-to-peer (P2P) content distribution systems are constricted by their simple on-demand content discovery mechanism. The utility of these systems can be greatly en...