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ISORC
1999
IEEE
14 years 7 days ago
Implementing the Real-Time Publisher/Subscriber Model on the Controller Area Network (CAN)
Designing distributed real-time systems as being composed of communicating objects offers many advantages with respect to modularity and extensibility of these systems. However, d...
Jörg Kaiser, Michael Mock
RTSS
1999
IEEE
14 years 7 days ago
Optimal Reward-Based Scheduling of Periodic Real-Time Tasks
Reward-based scheduling refers to the problem in which there is a reward associated with the execution of a task. In our framework, each real-time task comprises a mandatory and a...
Hakan Aydin, Rami G. Melhem, Daniel Mossé, ...
ISORC
1998
IEEE
14 years 6 days ago
Specification of Real-Time Interaction Constraints
We present a coordination language and its semantics for specification and implementation of object-oriented realtime systems. Real-time systems operate under real-time constraint...
Brian Nielsen, Shangping Ren, Gul Agha
VW
1998
Springer
157views Virtual Reality» more  VW 1998»
14 years 5 days ago
Real Face Communication in a Virtual World
This paper describes an efficient method to make an individual face for animation from several possible inputs and how to use this result for a realistic talking head communication...
Won-Sook Lee, Elwin Lee, Nadia Magnenat-Thalmann
ICFEM
1997
Springer
14 years 3 days ago
Formally Specifying and Verifying Real-Time Systems
A real-time computer system is a system that must perform its functions within specified time bounds. These systems are generally characterized by complex interactions with the en...
Richard A. Kemmerer