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ICALT
2010
IEEE
13 years 8 months ago
Modelling Affect in Learning Environments - Motivation and Methods
Emotions have a functional relevance to learning and achievement. Not surprisingly then, affective diagnoses are an important aspect of expert human mentoring. Computerbased learni...
Shazia Afzal, Peter Robinson
ECEASST
2010
13 years 7 months ago
Integrating Data from Multiple Repositories to Analyze Patterns of Contribution in FOSS Projects
: The majority of Free and Open Source Software (FOSS) developers are mobile and often use different identities in the projects or communities they participate in. These characteri...
Sulayman K. Sowe, Antonio Cerone
PUC
2011
13 years 4 months ago
A research methodology for evaluating location aware experiences
Abstract Research field trials of fully functional prototypes of location-based games are an effective way to test game designs and develop an understanding of what makes games co...
Josephine Reid, Richard Hull 0002, Ben J. C. Clayt...
AGS
2009
Springer
14 years 4 months ago
Design of a Decision Maker Agent for a Distributed Role Playing Game - Experience of the SimParc Project
This paper addresses an ongoing experience in the design of an artificial agent taking decisions in a role playing game populated by human agents and by artificial agents. At fi...
Jean-Pierre Briot, Alessandro Sordoni, Eurico Vasc...
HAPTICS
2007
IEEE
14 years 4 months ago
A Behavioral Adaptation Approach to Identifying Visual Dependence of Haptic Perception
Both haptic and visual senses play a role in how we explore our environment. Previous studies have shown that vision plays a very strong role in perception of object stiffness, ye...
James S. Sulzer, Arsalan Salamat, Vikram S. Chib, ...