In John Tantalo’s on-line game Planarity the player is given a non-plane straight-line drawing of a planar graph. The aim is to make the drawing plane as quickly as possible by m...
Abstract: This paper presents a multiagent architecture and algorithms for collaborative, self-organizing learning in distributed, heterogeneous and dynamic business systems, where...
We present an anytime algorithm which computes policies for decision problems represented as multi-stage influence diagrams. Our algorithm constructs policies incrementally, start...
How many people should you ask if you are not sure about your way? We provide an answer to this question for Random Forest classification. The presented method is based on the st...
Alexander Schwing, Christopher Zach, Yefeng Zheng,...
The same game is often played in real and virtual worlds. We integrate in-person and on-line playing of board games such as Go, bringing the real world into the virtual world. A p...