In this paper, we investigate the coverage problem in wireless sensor networks using a game theory method. We assume that nodes are randomly scattered in a sensor field and the goa...
: In a component-based development process the selection of components is an activity that takes place over multiple lifecycle phases that span from requirement specifications thro...
Abstract: Collaborative learning systems can be constructed following the serviceoriented computing paradigm. This allows educators to integrate external tools, offered as services...
Guillermo Vega-Gorgojo, Miguel L. Bote-Lorenzo, Ed...
Transient faults that arise in large-scale software systems can often be repaired by re-executing the code in which they occur. Ascribing a meaningful semantics for safe re-execut...
In the paper we address the Distance-Constrained Capacitated Vehicle Routing Problem (DCVRP), where k minimum-cost routes through a central depot have to be constructed so as to co...
Roberto De Franceschi, Matteo Fischetti, Paolo Tot...