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ACMACE
2005
ACM
15 years 8 months ago
Possession techniques for interaction in real-time strategy augmented reality games
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Keith Phillips, Wayne Piekarski
105
Voted
CHI
2006
ACM
16 years 3 months ago
Support for activity-based computing in a personal computing operating system
Research has shown that computers are notoriously bad at supporting the management of parallel activities and interruptions, and that mobility increases the severity and scope of ...
Jakob E. Bardram, Jonathan Bunde-Pedersen, Mads S&...
130
Voted
VRCAI
2009
ACM
15 years 9 months ago
Context aware, multimodal, and semantic rendering engine
Nowadays, several techniques exist to render digital content such as graphics, audio, haptic, etc. Unfortunately, they require different faculties that cannot always be applied, e...
Patrick Salamin, Daniel Thalmann, Fréd&eacu...
120
Voted
GLOBECOM
2007
IEEE
15 years 9 months ago
Robust Optimization for Selecting NetFlow Points of Measurement in an IP Network
— NetFlow is a solution to make an in-depth traffic analysis possible in IP networks. Most of the telecommunication operators have already deployed it, or intend to do so, for n...
Mustapha Bouhtou, Olivier Klopfenstein
142
Voted
CSCW
2006
ACM
15 years 8 months ago
Designing task visualizations to support the coordination of work in software development
Software development tools primarily focus on supporting the technical work. Yet no matter the tools employed, the process followed, or the size of the team, important aspects of ...
Christine A. Halverson, Jason B. Ellis, Catalina D...