—Identity federation is a key requirement for today’s distributed services. This technology allows managed sharing of users’ identity information between identity providers (...
Pin Nie, Juha-Matti Tapio, Sasu Tarkoma, Jani Heik...
This paper reports on a novel decentralised technique for planning agent schedules in dynamic task allocation problems. Specifically, we use a Markov game formulation of these pr...
Archie C. Chapman, Rosa Anna Micillo, Ramachandra ...
As virtualized data-centres become the back-end platforms behind a new generation of utility and cloud computing infrastructures (such as AmazonAWS [1]) their multi-tenancy, scale...
Abstract. Developing distributed multiplayer games for ad-hoc networks is challenging. Consistency of the replicated shared state is hard to ensure at a low cost. Current consisten...
A Body Area Network (BAN) is a body worn system which provides the user with a set of mobile services. A BAN incorporates a set of devices (eg. mp3 player, video camera, speakers, ...
V. M. Jones, Hailiang Mei, Tom Broens, Ing Widya, ...