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» Managing variability in software architectures
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IEEECIT
2010
IEEE
13 years 8 months ago
Introducing Hardware-in-Loop Concept to the Hardware/Software Co-design of Real-time Embedded Systems
—As the need for embedded systems to interact with other systems is growing fast, we see great opportunities in introducing the hardware-in-the-loop technique to the field of ha...
Dogan Fennibay, Arda Yurdakul, Alper Sen
DAIS
2007
13 years 11 months ago
Scalable Processing of Context Information with COSMOS
Abstract. Ubiquitous computing environments are characterised by a high number of heterogenous devices that generate a huge amount of context data. These data are used, for example...
Denis Conan, Romain Rouvoy, Lionel Seinturier
NOSSDAV
2005
Springer
14 years 3 months ago
Supporting P2P gaming when players have heterogeneous resources
We present Ghost, a peer-to-peer game architecture that manages game consistency across a set of players with heterogeneous network resources. Ghost dynamically creates responsive...
Aaron St. John, Brian Neil Levine
WSCG
2001
161views more  WSCG 2001»
13 years 11 months ago
An Animation System for User interface Agents
With the advent of software agents and assistants, the concept of so called conversational user interfaces evolved, incorporating natural language interaction, dialogue management...
Marc Alexa, Uwe Berner, Michael Hellenschmidt, Tho...
ISCAPDCS
2008
13 years 11 months ago
Parallel Embedded Systems: Where Real-Time and Low-Power Meet
This paper introduces a combination of models and proofs for optimal power management via Dynamic Frequency Scaling and Dynamic Voltage Scaling. The approach is suitable for syste...
Zdravko Karakehayov, Yu Guo