This paper describes an efficient method to make individual faces for animation from several possible inputs. We present a method to reconstruct 3D facial model for animation from...
Abstract. Generating coordinated multimodal behavior for an embodied agent (speech, gesture, facial expression. . . ) is challenging. It requires a high degree of animation control...
This paper focuses on audio-visual (using facial expression, shoulder and audio cues) classification of spontaneous affect, utilising generative models for classification (i) in t...
Abstract. In this work, we are interested in understanding how emotional interactions with a social partner can bootstrap increasingly complex behaviors such as social referencing....
Sofiane Boucenna, Philippe Gaussier, Laurence Hafe...
Nowadays personal identification is a very important issue. There is a wide range of applications in different spheres, such as video surveillance security systems, control of docu...