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» Manipulability Optimization for Trajectory Generation
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HUC
2004
Springer
14 years 28 days ago
The Error of Our Ways: The Experience of Self-Reported Position in a Location-Based Game
We present a study of people’s use of positional information as part of a collaborative location-based game. The game exploits self-reported positioning in which mobile players m...
Steve Benford, Will Seager, Martin Flintham, Rob A...
NEUROSCIENCE
2001
Springer
14 years 3 hour ago
Role of the Cerebellum in Time-Critical Goal-Oriented Behaviour: Anatomical Basis and Control Principle
The Brain is a slow computer yet humans can skillfully play games such as tennis where very fast reactions are required. Of particular interest is the evidence for strategic thinki...
Guido Bugmann
HAPTICS
2003
IEEE
14 years 26 days ago
Motion Guidance Experiments with Scooter Cobot
Cobots assist humans by mechanically guiding motion along software-defined paths or surfaces. Cobot design has been extensively studied previously. This paper reports the first sy...
Eng Seng Boy, Etienne Burdet, Chee Leong Teo, Jame...
WSC
2000
13 years 9 months ago
Mathematical programming models of discrete event system dynamics
Analytical models for the dynamics of some discrete event systems are introduced where the system trajectories are solutions to linear and mixed-integer programs. 1 BACKGROUND The...
Lee Schruben
ICIP
2004
IEEE
14 years 9 months ago
A generic method for generating multispectral filter arrays
The technology of color filter arrays (CFA) has been widely used in the digital camera industry since it provides several advantages like low cost, exact registration, and strong ...
Lidan Miao, Hairong Qi, Wesley E. Snyder