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AAI
1999
147views more  AAI 1999»
13 years 7 months ago
Animated Agents for Procedural Training in Virtual Reality: Perception, Cognition, and Motor Control
This paper describes Steve, an animated agent that helps students learn to perform physical, procedural tasks. The student and Steve cohabit a three-dimensional, simulated mock-up...
Jeff Rickel, W. Lewis Johnson
CVPR
2008
IEEE
14 years 9 months ago
Boosted deformable model for human body alignment
This paper studies image alignment, the problem of learning a shape and appearance model from labeled data and efficiently fitting the model to a non-rigid object with large varia...
Xiaoming Liu 0002, Ting Yu, Thomas Sebastian, Pete...
MICCAI
2007
Springer
14 years 8 months ago
Interactive Contacts Resolution Using Smooth Surface Representation
Accurately describing interactions between medical devices and anatomical structures, or between anatomical structures themselves, is an essential step towards the adoption of comp...
Jérémie Dequidt, Julien Lenoir, Step...
CVPR
2005
IEEE
14 years 9 months ago
Learning Appearance Manifolds from Video
The appearance of dynamic scenes is often largely governed by a latent low-dimensional dynamic process. We show how to learn a mapping from video frames to this lowdimensional rep...
Ali Rahimi, Ben Recht, Trevor Darrell
ECCV
2004
Springer
14 years 9 months ago
A Bayesian Framework for Multi-cue 3D Object Tracking
This paper presents a Bayesian framework for multi-cue 3D object tracking of deformable objects. The proposed spatio-temporal object representation involves a set of distinct linea...
Jan Giebel, Dariu Gavrila, Christoph Schnörr