Human speech provides a natural and intuitive interface for both communicating with humanoid robots as well as for teaching them. In general, the acoustic pattern of speech contain...
While sketches are commonly and effectively used in the early stages of design, some information is far more easily conveyed verbally than by sketching. In response, we have combi...
This research characterizes the spontaneous spoken disfluencies typical of human-computer interaction, and presents a predictive model accounting for their occurrence. Data were c...
The goal of my research is to understand speech input in a continuous manner by treating the input stream as fragmental utterances. This allows us to use various approaches to pre...
This paper presents a new interaction metaphor for mixed space collaboration: HOG on a WIM. Hand of God (HOG) on a World in Miniature (WIM) is the first collaborative WIM. It ena...