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ACMACE
2009
ACM
14 years 27 days ago
Interactive fitness game for public places
We present a concept of a fitness game that can be installed in public places and encourage passers-by to participate in a short play. The game is controlled by players' body...
Ekaterina Kurdyukova, Matthias Rehm
DNA
2006
Springer
143views Bioinformatics» more  DNA 2006»
13 years 10 months ago
A Framework for Modeling DNA Based Molecular Systems
Recent successes in building large scale DNA nanostructures and in constructing DNA nanomechanical devices have inspired scientists to design more complex nanoscale systems. The de...
Sudheer Sahu, Bei Wang, John H. Reif
ECSCW
2001
13 years 10 months ago
Spaces of practice
This paper compares the properties of physical and digital workspaces in the context of a prototype of a collaborative virtual environment that has been developed with reference to...
Monika Büscher, Preben Mogensen, Dan Shapiro
PRESENCE
2006
76views more  PRESENCE 2006»
13 years 8 months ago
The Place Probe: Exploring a Sense of Place in Real and Virtual Environments
This paper describes the design, application, and refinement of a qualitative tool designed to study sense of place. The Place Probe incorporates a range of stimuli and techniques...
David Benyon, Michael Smyth, Shaleph O'Neill, Rod ...
CHI
2010
ACM
14 years 3 months ago
Physical activity motivating games: virtual rewards for real activity
Contemporary lifestyle has become increasingly sedentary: little physical (sports, exercises) and much sedentary (TV, computers) activity. The nature of sedentary activity is self...
Shlomo Berkovsky, Mac Coombe, Jill Freyne, Dipak B...