Stochastic transparency provides a unified approach to orderindependent transparency, anti-aliasing, and deep shadow maps. It augments screen-door transparency using a random sub...
Eric Enderton, Erik Sintorn, Peter Shirley, David ...
We present a texturing method that correctly maps homogeneous non-periodic textures to arbitrary surfaces without any of the difficulties usually encountered using existing tools...
Height maps are a very efficient surface representation, initially developed for terrain modeling and visualization. They are also present in other applications, such as mesostruc...
Paulo I. N. Santos, Rodrigo de Toledo, Marcelo Gat...
Using off-the-shelf commodity workstations and PCs to build a cluster for parallel computing has become a common practice. A choice of a cost-effective cluster computing platform ...
In this work we discuss a range of approaches to full-system simulation of distributed memory parallel computers, with emphasis on the interconnection network. We present our envi...