Sciweavers

119 search results - page 19 / 24
» Mapping Media Streams onto a Network of Servers
Sort
View
VRML
2009
ACM
14 years 1 months ago
Extending X3D for distributed multimedia processing and control
Web-based applications of interactive 3D computer graphics are showing a tendency to get more interconnected and visually complex. Virtual communities like Second Life demand real...
Michael Repplinger, Alexander Löffler, Benjam...
INFOCOM
2009
IEEE
14 years 2 months ago
Nuclei: GPU-Accelerated Many-Core Network Coding
—While it is a well known result that network coding achieves optimal flow rates in multicast sessions, its potential for practical use has remained to be a question, due to its...
Hassan Shojania, Baochun Li, Xin Wang
COMSWARE
2007
IEEE
14 years 1 months ago
Real-time End-to-end Network Monitoring in Large Distributed Systems
— Measuring real-time end-to-end network path performance metrics is important for several distributed applications such as media streaming systems (e.g., for switching to paths ...
Han Hee Song, Praveen Yalagandula
ISORC
2002
IEEE
14 years 9 days ago
Real-Time Resource Reservation for Synchronized Multimedia Object over Wireless LAN
The increasing use of wireless networks has necessitated the development of a wireless networking infrastructure that supports quality of service (QoS) for multimedia communicatio...
Husni Fahmi, Mudassir Latif, Basit Shafiq, Raymond...
ICASSP
2009
IEEE
14 years 2 months ago
Delay-based overlay construction in P2P video broadcast
We consider streaming video content over an overlay network of peer nodes. Each of the nodes employs a mesh-pull mechanism to organize the download of data units from its neighbou...
Jacob Chakareski, Pascal Frossard