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» Mapping Pyramids into 3-D Meshes
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PG
2002
IEEE
14 years 14 days ago
Real-Time Consensus-Based Scene Reconstruction Using Commodity Graphics Hardware
We present a novel use of commodity graphics hardware that effectively combines a plane-sweeping algorithm with view synthesis for real-time, on-line 3D scene acquisition and view...
Ruigang Yang, Greg Welch, Gary Bishop
ECCV
2002
Springer
14 years 9 months ago
Visual Data Fusion for Objects Localization by Active Vision
Visual sensors provide exclusively uncertain and partial knowledge of a scene. In this article, we present a suitable scene knowledge representation that makes integration and fusi...
François Chaumette, Grégory Flandin
CGF
2011
12 years 11 months ago
GeoBrush: Interactive Mesh Geometry Cloning
We propose a method for interactive cloning of 3D surface geometry using a paintbrush interface, similar to the continuous cloning brush popular in image editing. Existing interac...
Kenshi Takayama, Ryan Schmidt, Karan Singh, Takeo ...
TOG
2002
212views more  TOG 2002»
13 years 7 months ago
Least squares conformal maps for automatic texture atlas generation
A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts homeomorphic to discs, each chart is parameterized, a...
Bruno Lévy, Sylvain Petitjean, Nicolas Ray,...
IPMI
2009
Springer
14 years 2 months ago
A Framework for Brain Registration via Simultaneous Surface and Volume Flow
Abstract. Volumetric registration of brain MR images presents a challenging problem due to the wide variety of sulcal folding patterns. We present a novel volumetric registration m...
Anand A. Joshi, Richard M. Leahy, Arthur W. Toga, ...