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» Mapping Pyramids into 3-D Meshes
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CGI
1998
IEEE
13 years 11 months ago
Automatic 3D Model Acquisition from Uncalibrated Image Sequences
In this paper the problem of obtaining 3D models from image sequences is addressed. The proposed method deals with uncalibrated monocular image sequences. No prior knowledge about...
Reinhard Koch, Marc Pollefeys, Luc J. Van Gool
ICPR
2004
IEEE
14 years 8 months ago
Surface Sculpting with Stochastic Deformable 3D Surfaces
This paper introduces a new stochastic surface model for deformable 3D surfaces and demonstrates its utility for the purpose of 3D sculpting. This is the problem of simple-touse a...
Andrew R. Willis, Jasper Speicher, David B. Cooper
ICMCS
2005
IEEE
123views Multimedia» more  ICMCS 2005»
14 years 1 months ago
A cognitive psychology-based approach for 3-D shape retrieval
In this paper, we incorporate a set of principles originated from cognitive psychology into the design of 3-D shape analysis and retrieval algorithms. Based on the “visual salie...
Hsueh-Yi Sean Lin, Hong-Yuan Mark Liao, Ja-Chen Li...
VC
2002
215views more  VC 2002»
13 years 7 months ago
Acquiring, stitching and blending diffuse appearance attributes on 3D models
A new system for the construction of highly realistic models of real free-form 3D objects is proposed, based on the integration of several techniques (automatic 3D scanning, inver...
Claudio Rocchini, Paolo Cignoni, Claudio Montani, ...
ICIP
2000
IEEE
14 years 9 months ago
Pyramid Texture Compression and Decompression Using Interpolative Vector Quantization
Abstract-Texture mapping is a common technique used to increase the visual quality of 3D scenes. As texture mapping requires large memory to deal with large textures generally r e ...
Young-Su Kwon, In-Cheol Park, Chong-Min Kyung