Path planning is a central problem in virtual environments and games. When computer-controlled characters move around in virtual worlds they have to plan their paths to desired loc...
Mark H. Overmars, Ioannis Karamouzas, Roland Gerae...
We have developed a novel system for content-based image retrieval in large, unannotated databases. The system is called PicSOM, and it is based on tree structured self-organizing...
Jorma Laaksonen, Markus Koskela, Sami Laakso, Erkk...
This paper presents a bilingual acoustic modeling approach for transcribing Mandarin-English code-mixed lectures with highly unbalanced language distribution. Special terminologie...
Abstract. Navigating consists of coordinating egocentric and allocentric spatial frames of reference. Virtual environments have afforded researchers in the spatial community with ...
Mathieu Simonnet, Dan Jacobson, Stephane Vieillede...
Abstract. We present a method for using aligned ontologies to merge taxonomically organized data sets that have apparently compatible schemas, but potentially different semantics f...