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FLAIRS
2010
14 years 10 days ago
Gamed-Based iSTART Practice: From MiBoard to Self-Explanation Showdown
MiBoard (Multiplayer Interactive Board Game) is an online, turnbased board game that was developed to assess the integration of game characteristics (point rewards, game-like inte...
Justin F. Brunelle
IVC
2006
154views more  IVC 2006»
13 years 10 months ago
Manifold based analysis of facial expression
We propose a novel approach for modeling, tracking and recognizing facial expressions. Our method works on a low dimensional expression manifold, which is obtained by Isomap embed...
Ya Chang, Changbo Hu, Rogerio Feris, Matthew Turk
SEKE
2004
Springer
14 years 3 months ago
Supporting the Requirements Prioritization Process. A Machine Learning approach
Requirements prioritization plays a key role in the requirements engineering process, in particular with respect to critical tasks such as requirements negotiation and software re...
Paolo Avesani, Cinzia Bazzanella, Anna Perini, Ang...
NIPS
2004
13 years 11 months ago
Surface Reconstruction using Learned Shape Models
We consider the problem of geometrical surface reconstruction from one or several images using learned shape models. While humans can effortlessly retrieve 3D shape information, t...
Jan Erik Solem, Fredrik Kahl
MM
2005
ACM
139views Multimedia» more  MM 2005»
14 years 3 months ago
Multimodal affect recognition in learning environments
We propose a multi-sensor affect recognition system and evaluate it on the challenging task of classifying interest (or disinterest) in children trying to solve an educational pu...
Ashish Kapoor, Rosalind W. Picard