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KER
2007
90views more  KER 2007»
13 years 9 months ago
PLTOOL: A knowledge engineering tool for planning and learning
AI planning solves the problem of generating a correct and efficient ordered set of instantiated activities, from a knowledge base of generic actions, which when executed will tra...
Susana Fernández, Daniel Borrajo, Raquel Fu...
TON
2010
167views more  TON 2010»
13 years 4 months ago
A Machine Learning Approach to TCP Throughput Prediction
TCP throughput prediction is an important capability in wide area overlay and multi-homed networks where multiple paths may exist between data sources and receivers. In this paper...
Mariyam Mirza, Joel Sommers, Paul Barford, Xiaojin...
EDUTAINMENT
2009
Springer
14 years 4 months ago
Matchmaker: Interpersonal Touch in Gaming
Acts of interpersonal touch – a touch shared between two people – are used by couples to communicate in a simple and emotionally intimate way. In this paper, we argue that the ...
Cody Watts, Ehud Sharlin, Peter Woytiuk
ICALT
2007
IEEE
14 years 4 months ago
The role of evaluation in an effective development of didactic materials: The MD2 approach
Evaluation is one of the most important activities in the didactic materials development since it allows developers to check if the properties of obtained material satisfy all the...
Carmen Luisa Padrón, Paloma Díaz, Ig...
IJET
2008
108views more  IJET 2008»
13 years 10 months ago
The Place Metaphor in 3D CVEs: a Pedagogical Case Study of the Virtual Stage
This paper outlines a pedagogically-oriented case study of the use of a 3D collaborative virtual environment (3D CVE) to break down barriers between partners from different cultura...
Ekaterina Prasolova-Førland, Theodor G. Wye...