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FPLAY
2008
13 years 11 months ago
Crafting game-models using reactive system design
This paper presents a game-model of a gym training system, where the behavior of the system is specified using languages developed originally for reactive system design, which dri...
David Harel, Itai Segall, Hillel Kugler, Yaki Sett...
UAI
2008
13 years 11 months ago
Feature Selection via Block-Regularized Regression
Identifying co-varying causal elements in very high dimensional feature space with internal structures, e.g., a space with as many as millions of linearly ordered features, as one...
Seyoung Kim, Eric P. Xing
ESANN
2001
13 years 11 months ago
Motor control and movement optimization learned by combining auto-imitative and genetic algorithms
In sensorimotor behaviour often a great movement execution variability is combined with a relatively low error in reaching the intended goal. This phenomenon can especially be obse...
Karl-Theodor Kalveram, Ulrich Nakte
IJCAI
2003
13 years 11 months ago
Dynamic Bayesian modeling of the cerebral activity
Conventional methods used for the interpretation of activation data provided by functional neuroimaging techniques provide useful insights on what the networks of cerebral structu...
Vincent Labatut, Josette Pastor, Serge Ruff
BCEC
1997
13 years 11 months ago
Attractor Network Models of Cortical Associative Memory
Attractor network models of cortical associative memory functions have developed considerably over the past few years. Here we show that we can improve them further, in terms of c...
Anders Lansner, Erik Fransén