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» Markerless Human Motion Transfer
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CVPR
2008
IEEE
14 years 11 months ago
Robust fusion of dynamic shape and normal capture for high-quality reconstruction of time-varying geometry
This paper describes a new passive approach to capture time-varying scene geometry in large acquisition volumes from multi-view video. It can be applied to reconstruct complete mo...
Naveed Ahmed, Christian Theobalt, Petar Dobrev, Ha...
CHI
2009
ACM
14 years 10 months ago
Fast finger tracking system for in-air typing interface
Kazuhiro Terajima The University of Tokyo 7-3-1 Hongo, Bunkyo-ku, Tokyo, 113-8656 Japan Kazuhiro_Terajima@ipc.i.u-tokyo.ac.jp Takashi Komuro The University of Tokyo 7-3-1 Hongo, Bu...
Kazuhiro Terajima, Takashi Komuro, Masatoshi Ishik...
CW
2006
IEEE
14 years 3 months ago
An Interactive Mixed Reality Framework for Virtual Humans
In this paper, we present a simple and robust Mixed Reality (MR) framework that allows for real-time interaction with Virtual Humans in real and virtual environments under consist...
Arjan Egges, George Papagiannakis, Nadia Magnenat-...
SIBGRAPI
2007
IEEE
14 years 4 months ago
A Simple Framework for Natural Animation of Digitized Models
We present a versatile, fast and simple framework to generate animations of scanned human characters from input optical motion capture data. Our method is purely meshbased and req...
Edilson de Aguiar, Rhaleb Zayer, Christian Theobal...
AMDO
2006
Springer
14 years 1 months ago
Shape-Motion Based Athlete Tracking for Multilevel Action Recognition
An automatic human shape-motion analysis method based on a fusion architecture is proposed for human action recognition in videos. Robust shape-motion features are extracted from h...
Costas Panagiotakis, Emmanuel Ramasso, Georgios Tz...