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TCIAIG
2010
13 years 2 months ago
The Design of Puzzle Selection Strategies for ESP-Like GWAP Systems
The `Games With A Purpose' (GWAP) genre is a type of `Human Computation' that outsources certain steps of the computational process to humans. Although most GWAP studies ...
Ling-Jyh Chen, Bo-Chun Wang, Wen-Yuan Zhu
TE
2010
104views more  TE 2010»
13 years 2 months ago
Integrating Asynchronous Digital Design Into the Computer Engineering Curriculum
Abstract--As demand increases for circuits with higher performance, higher complexity, and decreased feature size, asynchronous (clockless) paradigms will become more widely used i...
Scott C. Smith, Waleed Al-Assadi, Jia Di
TITB
2010
138views Education» more  TITB 2010»
13 years 2 months ago
Local structure-based region-of-interest retrieval in brain MR images
The aging population and the growing amount of medical data have increased the need for automated tools in the neurology departments. Although the researchers have been developing ...
Devrim Unay, Ahmet Ekin, Radu S. Jasinschi
TJS
2010
117views more  TJS 2010»
13 years 2 months ago
Adaptive service scheduling for workflow applications in Service-Oriented Grid
When the workflow application is executed in Service-Oriented Grid (SOG), performance issues such as service scheduling should be considered, to achieve high and stable performance...
Sung-Ho Chin, Taeweon Suh, Heon-Chang Yu
TMM
2010
149views Management» more  TMM 2010»
13 years 2 months ago
Joint Compressive Video Coding and Analysis
Traditionally, video acquisition, coding and analysis have been designed and optimized as independent tasks. This has a negative impact in terms of consumed resources, as most of ...
M. Cossalter, Giuseppe Valenzise, Marco Tagliasacc...
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