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ATAL
2005
Springer
14 years 1 months ago
Automatic computer game balancing: a reinforcement learning approach
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
PPSN
2004
Springer
14 years 26 days ago
Evolutionary Multi-agent Systems
In Multi-Agent learning, agents must learn to select actions that maximize their utility given the action choices of the other agents. Cooperative Coevolution offers a way to evol...
Pieter Jan't Hoen, Edwin D. de Jong
AI
2002
Springer
13 years 7 months ago
Multiagent learning using a variable learning rate
Learning to act in a multiagent environment is a difficult problem since the normal definition of an optimal policy no longer applies. The optimal policy at any moment depends on ...
Michael H. Bowling, Manuela M. Veloso
KDD
2010
ACM
282views Data Mining» more  KDD 2010»
13 years 11 months ago
Optimizing debt collections using constrained reinforcement learning
In this paper, we propose and develop a novel approach to the problem of optimally managing the tax, and more generally debt, collections processes at financial institutions. Our...
Naoki Abe, Prem Melville, Cezar Pendus, Chandan K....
ICML
2006
IEEE
14 years 8 months ago
Relational temporal difference learning
We introduce relational temporal difference learning as an effective approach to solving multi-agent Markov decision problems with large state spaces. Our algorithm uses temporal ...
Nima Asgharbeygi, David J. Stracuzzi, Pat Langley