In this paper we aim at automatically adjusting the difficulty of computer games by clustering players into different types and supervised prediction of the type from short traces ...
Skeleton of 3D mesh is a fundamental shape feature, and is useful for shape description and other many applications in 3D Digital Geometry Processing. This paper presents a novel s...
The problem of computing the minimum enclosing sphere (MES) of a point set is a classical problem in Computational Geometry. As an LP-type problem, its expected running time on th...
By a d-dimensional B-spline object (denoted as Od ), we mean a B-spline curve (d = 1), a B-spline surface (d = 2) or a B-spline volume (d = 3). By regularization of a B-spline obj...
Markov Random Field (MRF) models are a popular tool for vision and image processing. Gaussian MRF models are particularly convenient to work with because they can be implemented u...
Marshall F. Tappen, Ce Liu, Edward H. Adelson, Wil...