In a M/M/N+M queue, when there are many customers waiting, it may be preferable to reject a new arrival rather than risk that arrival later abandoning without receiving service. O...
By introducing a mobility anchor point (MAP), Hierarchical Mobile IPv6 (HMIPv6) reduces the signaling overhead and handoff latency associated with Mobile IPv6. In this paper, we pr...
—We extend the modeling heuristic of [1] to evaluate the performance of an IEEE 802.11e infrastructure network carrying packet telephone calls, streaming video sessions and TCP c...
We study the computational complexity of basic decision problems for one-counter simple stochastic games (OC-SSGs), under various objectives. OC-SSGs are 2-player turn-based stoch...
Social network analysis became a common technique used to model and quantify the properties of social interactions. In this paper, we propose an integrated framework to explore th...