Abstract— Multiplayer games become increasingly popular, mostly because they involve interaction among humans. Typically, multiplayer games are organized based on a Client-Server...
This paper describes Shasta, a system that supports a shared address space in software on clusters of computers with physically distributed memory. A unique aspect of Shasta compa...
Daniel J. Scales, Kourosh Gharachorloo, Chandramoh...
It has long been known that lateral inhibition in neural networks can lead to a winner-take-all competition, so that only a single neuron is active at a steady state. Here we show...
Xiaohui Xie, Richard H. R. Hahnloser, H. Sebastian...
Online social networks (OSNs) are popular collaboration and communication tools for millions of users and their friends. Unfortunately, in the wrong hands, they are also effective...
Hongyu Gao, Jun Hu, Christo Wilson, Zhichun Li, Ya...
We present a visual exploration of the field of human-computer interaction through the author and article metadata of four of its major conferences: the ACM conferences on Comput...
Nathalie Henry, Howard Goodell, Niklas Elmqvist, J...