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» Matchin: eliciting user preferences with an online game
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WWW
2009
ACM
14 years 7 months ago
Learning consensus opinion: mining data from a labeling game
We consider the problem of identifying the consensus ranking for the results of a query, given preferences among those results from a set of individual users. Once consensus ranki...
Paul N. Bennett, David Maxwell Chickering, Anton M...
JAIR
2010
143views more  JAIR 2010»
13 years 5 months ago
A Utility-Theoretic Approach to Privacy in Online Services
Online offerings such as web search, news portals, and e-commerce applications face the challenge of providing high-quality service to a large, heterogeneous user base. Recent eff...
Andreas Krause, Eric Horvitz
COMSNETS
2012
222views more  COMSNETS 2012»
12 years 2 months ago
Assessing the veracity of identity assertions via OSNs
Anonymity is one of the main virtues of the Internet, as it protects privacy and enables users to express opinions more freely. However, anonymity hinders the assessment of the ve...
Michael Sirivianos, Kyungbaek Kim, Jian Wei Gan, X...
WWW
2009
ACM
14 years 7 months ago
Playful tagging: folksonomy generation using online games
Collaborative Tagging is a powerful method to create folksonomies that can be used to grasp/filter user preferences or enhance web search. Recent research has shown that depending...
Markus Krause, Hidir Aras
AAAI
2008
13 years 9 months ago
A Utility-Theoretic Approach to Privacy and Personalization
Online services such as web search, news portals, and ecommerce applications face the challenge of providing highquality experiences to a large, heterogeneous user base. Recent ef...
Andreas Krause, Eric Horvitz