Texture analysis and synthesis is very important for computer graphics, vision, and image processing. This paper describes an algorithm which can produce new textures with a matchi...
We introduce a new set of probabilistic analysis tools based on the analysis of And-Or trees with random inputs. These tools provide a unifying, intuitive, and powerful framework ...
Michael Luby, Michael Mitzenmacher, Mohammad Amin ...
Camera calibration methods, whether implicit or explicit, are a critical part of most 3D vision systems. These methods involve estimation of a model for the camera that produced t...
A new approach to Variable Size Block Matching is proposed, based on the binary partitioning of blocks. If a particular block does not allow for accurate motion compensation, then...
Several efficient and very powerful algorithms exist for detecting changes in tree-based textual documents, such as those encoded in XML. An important aspect is still underestimat...
Angelo Di Iorio, Michele Schirinzi, Fabio Vitali, ...