Complex 3D interaction tasks require the manipulation of a large number of input parameters. Spatial input devices can be constructed such that their structure reflects the task ...
In this paper, we describe a resource matcher (RM) developed for the on-line resource matching in heterogeneous grid environments. RM is based on the principles of Evolutionary Al...
Vijay K. Naik, Pawel Garbacki, Krishna Kummamuru, ...
A design pattern is a mechanism for encapsulating the knowledge of experienced designers into a re-usable artifact. Parallel design patterns reflect commonly occurring parallel co...
Kai Tan, Duane Szafron, Jonathan Schaeffer, John A...
— We describe the design and implementation of MOCCA, a distributed CCA framework implemented using the H2O metacomputing system. Motivated by the quest for appropriate metasyste...
Maciej Malawski, Dawid Kurzyniec, Vaidy S. Sundera...
Traditionally, representation has been perceived as a necessity for producing intelligent behavior. Once the right representation is in place to drive it, behavior unfolds as the ...