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ICDAR
2003
IEEE
14 years 1 months ago
Fast Lexicon-Based Word Recognition in Noisy Index Card Images
This paper describes a complete system for reading typewritten lexicon words in noisy images - in this case museum index cards. The system is conceptually simple, and straightforw...
Simon M. Lucas, Gregory Patoulas, Andy C. Downton
PAMI
2007
176views more  PAMI 2007»
13 years 8 months ago
Approximate Labeling via Graph Cuts Based on Linear Programming
A new framework is presented for both understanding and developing graph-cut based combinatorial algorithms suitable for the approximate optimization of a very wide class of MRFs ...
Nikos Komodakis, Georgios Tziritas
AINA
2007
IEEE
14 years 2 months ago
Depth-Latency Tradeoffs in Multicast Tree Algorithms
The construction of multicast trees is complicated by the need to balance a number of important objectives, including: minimizing latencies, minimizing depth/hops, and bounding th...
Michael T. Helmick, Fred S. Annexstein
COLT
2008
Springer
13 years 10 months ago
When Random Play is Optimal Against an Adversary
We analyze a sequential game between a Gambler and a Casino. The Gambler allocates bets from a limited budget over a fixed menu of gambling events that are offered at equal time i...
Jacob Abernethy, Manfred K. Warmuth, Joel Yellin
CORR
2007
Springer
151views Education» more  CORR 2007»
13 years 8 months ago
The Complexity of Games on Higher Order Pushdown Automata
Abstract. We prove an n-exptime lower bound for the problem of deciding the winner in a reachability game on Higher Order Pushdown Automata (HPDA) of level n. This bound matches th...
Thierry Cachat, Igor Walukiewicz