Multi-view stereo (MVS) algorithms now produce reconstructions
that rival laser range scanner accuracy. However,
stereo algorithms require textured surfaces, and therefore
work ...
Brian Curless, Richard Szeliski, Steven M. Seitz, ...
In this paper, a projection model is presented for cameras moving at constant velocity (which we refer to as Galilean cameras). To that end, we introduce the concept of spacetime ...
We present an over-segmentation based, dense stereo algorithm that jointly estimates segmentation and depth. For mixed pixels on segment boundaries, the algorithm computes foregro...
Yuichi Taguchi, Bennett Wilburn, C. Lawrence Zitni...
In this paper, we present a new approach for viewinvariant action recognition using constraints derived from the eigenvalues of planar homographies associated with triplets of bod...
Scientists, engineers, and educators commonly need to make graphs that quickly illustrate quantitative ideas yet are not based on specific data sets. We call these graphs quantita...