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GRAPHICSINTERFACE
2001
13 years 10 months ago
Surface Aging by Impacts
We present a novel aging technique that simulates the deformation of an object caused by repetitive impacts over long periods of time. Our semi-automatic system deteriorates the s...
Eric Paquette, Pierre Poulin, George Drettakis
CGF
2008
122views more  CGF 2008»
13 years 9 months ago
A Hierarchical Segmentation of Articulated Bodies
This paper presents a novel segmentation method to assist the rigging of articulated bodies. The method computes a coarse-to-fine hierarchy of segments ordered by the level of det...
Fernando de Goes, Siome Goldenstein, Luiz Velho
IJCV
1998
103views more  IJCV 1998»
13 years 8 months ago
Dense Non-Rigid Motion Estimation in Sequences of Medical Images Using Differential Constraints
We describe a new method for computing the displacement vector field in time sequences of 2D or 3D images (4D data). The method is energy-minimizing on the space of correspondence...
Serge Benayoun, Nicholas Ayache
GRAPHICSINTERFACE
2007
13 years 10 months ago
Surface distance maps
We present an interactive algorithm to compute surface distance maps for triangulated models. The distance map represents the distance-to-closest-primitive mapping at each point o...
Avneesh Sud, Naga K. Govindaraju, Russell Gayle, E...
WSCG
2001
92views more  WSCG 2001»
13 years 10 months ago
Pre-processing of Car Geometry Data for Crash Simulation and Visualization
In this paper we focus on a visualization tool for car crash simulations. By means of some examples we show how various data pre-processing features can facilitate the engineer�...
Norbert Frisch, Dirc Rose, Ove Sommer, Thomas Ertl