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PERCOM
2003
ACM
15 years 7 months ago
An Architecture that Treats Everyday Objects as Communicating Tangible Components
The paper describes research that has been carried out in “extrovert-Gadgets”, a research project funded in the context of EU IST/FET proactive initiative “Disappearing Comp...
Achilles Kameas, Stephen J. Bellis, Irene Mavromma...
MAAMAW
1993
Springer
15 years 6 months ago
Coalition Formation Among Autonomous Agents: Strategies and Complexity
Autonomous agents are designed to reach goals that were pre-de ned by their operators. An important way to execute tasks and to maximize payo is to share resources and to cooperate...
Onn Shehory, Sarit Kraus
ESWA
2010
109views more  ESWA 2010»
15 years 1 months ago
Visual and tangible interactions with physical and virtual objects using context-aware RFID
Radio Frequency Identification (RFID) has recently received a lot of attention as an augmentation and interface technology with physical and virtual objects in the ubiquitous comp...
Jae Yeol Lee, Dong Woo Seo, Byung Youn Song, Rajit...
CSEE
2011
Springer
14 years 6 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie
AINA
2004
IEEE
15 years 6 months ago
A Web-Based Dual Mode Virtual Laboratory Supporting Cooperative Learning
This paper suggests the solution to build a Full Virtual Reality Learning Environment, and we have built both virtual and real laboratories on the web, in which students practice ...
Yu Lung Wu, Te Yi Chan, Bin Shyan Jong, Tsong Wuu ...