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» Materializing Ubiquitous Computing Environments
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SI3D
1999
ACM
14 years 1 days ago
Interactive technical illustration
A rendering is an abstraction that favors, preserves, or even emphasizes some qualities while sacrificing, suppressing, or omitting other characteristics that are not the focus o...
Bruce Gooch, Peter-Pike J. Sloan, Amy Gooch, Peter...
GI
2009
Springer
14 years 10 days ago
Flow-driven Interactions for Adaptive Pervasive Applications
: The era of ubiquitous and pervasive computing technology opens the world for new pervasive applications and services within the physical surroundings. Often users find themselves...
Bashar Altakrouri
VL
1997
IEEE
198views Visual Languages» more  VL 1997»
13 years 12 months ago
Behavior Processors: Layers between End-Users and Java Virtual Machines
Visual programming approaches are limited in their usefulness if they do not include a profile of their users that defines exactly who is attempting to solve what kind of problems...
Alexander Repenning, Andri Ioannidou
ICHIM
2001
190views more  ICHIM 2001»
13 years 9 months ago
Chromatic Adaptation Post-Filtering in Image Synthesis Reproduction of Ancient Building for Restoration Support
Within the field of cultural heritage restoration, experts are interested in the analysis of data describing the condition and history of ancient monuments. Data are usually distr...
Maurizio Rossi, Daniele Marini, Alessandro Rizzi
SIGMETRICS
2008
ACM
142views Hardware» more  SIGMETRICS 2008»
13 years 7 months ago
Exploiting manufacturing variations for compensating environment-induced clock drift in time synchronization
Time synchronization is an essential service in distributed computing and control systems. It is used to enable tasks such as synchronized data sampling and accurate time-offlight...
Thomas Schmid, Zainul Charbiwala, Jonathan Friedma...