Sciweavers

776 search results - page 78 / 156
» Materializing Ubiquitous Computing Environments
Sort
View
EUC
2006
Springer
14 years 1 months ago
wear-UCAM: A Toolkit for Mobile User Interactions in Smart Environments
In this paper, we propose a toolkit, wear-UCAM, which can support mobile user interactions in smart environments through utilizing user's context. With the rapid developments ...
Dongpyo Hong, Youngjung Suh, Ahyoung Choi, Umar Ra...
UIST
2004
ACM
14 years 3 months ago
"Killer App" of wearable computing: wireless force sensing body protectors for martial arts
Ubiquitous and Wearable Computing both have the goal of pushing the computer into the background, supporting all kinds of human activities. Application areas include areas such as...
Ed Huai-hsin Chi, Jin Song, Greg Corbin
ITICSE
2010
ACM
14 years 3 months ago
Enhancing K-12 education with alice programming adventures
This paper describes the integration of the Alice 3D virtual worlds environment into many disciplines in elementary school, middle school and high school. We have developed a wide...
Susan H. Rodger, Maggie Bashford, Lana Dyck, Jenna...
MATES
2005
Springer
14 years 3 months ago
CASCOM: Context-Aware Service Co-ordination in Mobile P2P Environments
Abstract. The research project CASCOM (Context-aware Business Application Service Co-ordination in Mobile Computing Environments) will implement, validate, and trial value-added su...
Heikki Helin, Matthias Klusch, António Lope...
CHI
2002
ACM
14 years 10 months ago
Physical programming: designing tools for children to create physical interactive environments
Physical interactive environments can come in many forms: museum installations, amusement parks, experimental theaters, and more. Programming these environments has historically b...
Jaime Montemayor, Allison Druin, Allison Farber, S...