Abstract. Real-time systems usually encompass parts that are best described by a continuous-time model, such as physical processes under control, together with other components tha...
This paper presents an implementation of a high-performance network application layer parser in FPGAs. At the core of the architecture resides a pattern matcher and a parser. The ...
In this paper we set the first steps towards the development of a commercially viable tool that uses evolutionary computation to address the Product to Shelf Allocation Problem (P...
This article presents a gesture detection and analysis framework for modelling multimodal interactions. It is particulary designed for its use in Virtual Reality (VR) applications...
A number of library-based parallel and sequential network simulators have been designed. This paper describes a library, called GloMoSim (for Global Mobile system Simulator), for ...