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SIGCOMM
2009
ACM
14 years 3 months ago
Game action based power management for multiplayer online game
Current mobile devices embrace a wide range of functionalities including high speed network support, hardware accelerated 3D graphics, and multimedia capabilities. These capabilit...
Bhojan Anand, Akkihebbal L. Ananda, Mun Choon Chan...
SIGCOMM
2009
ACM
14 years 3 months ago
VUPoints: collaborative sensing and video recording through mobile phones
Mobile phones are becoming a convergent platform for sensing, computation, and communication. This paper envisions VUPoints, a collaborative sensing and video-recording system tha...
Xuan Bao, Romit Roy Choudhury
SIGIR
2009
ACM
14 years 3 months ago
Segment-level display time as implicit feedback: a comparison to eye tracking
We examine two basic sources for implicit relevance feedback on the segment level for search personalization: eye tracking and display time. A controlled study has been conducted ...
Georg Buscher, Ludger van Elst, Andreas Dengel
SIGIR
2009
ACM
14 years 3 months ago
Good abandonment in mobile and PC internet search
Query abandonment by search engine users is generally considered to be a negative signal. In this paper, we explore the concept of good abandonment. We define a good abandonment ...
Jane Li, Scott B. Huffman, Akihito Tokuda
SIGMETRICS
2009
ACM
157views Hardware» more  SIGMETRICS 2009»
14 years 3 months ago
Delay tolerant bulk data transfers on the internet
Many emerging scientific and industrial applications require transferring multiple Tbytes of data on a daily basis. Examples include pushing scientific data from particle accele...
Nikolaos Laoutaris, Georgios Smaragdakis, Pablo Ro...