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SIGECOM
2005
ACM
169views ECommerce» more  SIGECOM 2005»
14 years 4 months ago
Online auctions with re-usable goods
This paper concerns the design of mechanisms for online scheduling in which agents bid for access to a re-usable resource such as processor time or wireless network access. Each a...
Mohammad Taghi Hajiaghayi, Robert D. Kleinberg, Mo...
WEBI
2010
Springer
13 years 8 months ago
An Approach to Model and Predict the Popularity of Online Contents with Explanatory Factors
In this paper, we propose a methodology to predict the popularity of online contents. More precisely, rather than trying to infer the popularity of a content itself, we infer the l...
Jong Gun Lee, Sue Moon, Kavé Salamatian
ACMACE
2006
ACM
14 years 4 months ago
An empirical evaluation of TCP performance in online games
A fundamental design question to ask in the development of a network game is—Which transport protocol should be used—TCP, UDP, or some other protocols? Seeking an objective an...
Kuan-Ta Chen, Chun-Ying Huang, Polly Huang, Chin-L...
WWW
2010
ACM
14 years 5 months ago
Relational duality: unsupervised extraction of semantic relations between entities on the web
Extracting semantic relations among entities is an important first step in various tasks in Web mining and natural language processing such as information extraction, relation de...
Danushka Bollegala, Yutaka Matsuo, Mitsuru Ishizuk...
IPM
2006
94views more  IPM 2006»
13 years 10 months ago
Binary Pathfinder: An improvement to the Pathfinder algorithm
The Pathfinder algorithm is widely used to prune social networks. The pruning maintains the geodesic distances between nodes. It has shown itself to be very useful in the analysis...
Vicente P. Guerrero Bote, Felipe Zapico-Alonso, Ma...