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» Measuring Agent Intelligence via Hierarchies of Environments
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ATAL
2008
Springer
13 years 11 months ago
Programming agents as a means of capturing self-strategy
In this paper we report results of an extensive evaluation of people's ability to reproduce the strategies they use in simple real-life settings. Having the ability to reliab...
Michal Chalamish, David Sarne, Sarit Kraus
ATAL
2008
Springer
13 years 11 months ago
A multi-agent simulation system for prediction and scheduling of aero engine overhaul
The Aero Repair and Overhaul industry is facing an increasing challenge of prediction and scheduling of engine overhauls to remain competitive in a complex business arena. An appr...
Armin Stranjak, Partha Sarathi Dutta, Mark Ebden, ...
ACG
2009
Springer
14 years 3 months ago
Monte-Carlo Tree Search in Settlers of Catan
Abstract. Games are considered important benchmark tasks of artificial intelligence research. Modern strategic board games can typically be played by three or more people, which m...
Istvan Szita, Guillaume Chaslot, Pieter Spronck
AI
2007
Springer
14 years 3 months ago
Multiagent-Based Dynamic Deployment Planning in RTLS-Enabled Automotive Shipment Yard
Real-time vehicle location information enables to facilitate more efficient decision-making in dynamic automotive shipment yard environment. This paper proposes a multiagent-based ...
Jindae Kim, Changsoo Ok, Soundar R. T. Kumara, Sha...
ECAL
2007
Springer
14 years 3 months ago
Increasing Complexity Can Increase Stability in a Self-Regulating Ecosystem
A long standing debate within ecology is to what extent ecosystem complexity and stability are related. Landmark theoretical studies claimed that the more complex an ecosystem, the...
James Dyke, Jamie McDonald-Gibson, Ezequiel A. Di ...