Needs in the worldwide competition push teams to master more and more their design flow in order to minimize risks, costs, time to market, and potential liabilities. The classical...
We present a proof of concept system to represent and reason about hockey play. The system takes as input player motion trajectory data tracked from game video and supported by kn...
Abstract. The “Semantic Mirrors Method” (Dyvik, 1998) is a means for automatic derivation of thesaurus entries from a word-aligned parallel corpus. The method is based on the c...
Abstract. Context-awareness refers to a computing model where application behavior is driven by a continually-changing environment. Mobile computing poses unique challenges to cont...
Abstract. Many real world problems, e.g. personnel scheduling and transportation planning, can be modeled naturally as Constrained Shortest Path Problems (CSPPs), i.e., as Shortest...