—This paper reports on the results of an experiment designed to study fine grain physiological responses of participants to an immersive virtual simulation of an urban environmen...
Andrea Brogni, Vinoba Vinayagamoorthy, Anthony Ste...
This paper describes two methods for analyzing interactions in collaborative virtual environments (CVEs): one whereby quantitative data are captured, interaction is categorized in...
Persistent online environments, such as multi-player games, exhibit a complex social organisation. These environments often feature large social groupings and elaborate cooperativ...
This research investigates how the pervasive use of technology by an individual in the physical presence of group members affects community level. When technology use occurs, the ...
Abstract. This article presents a novel framework to register and fuse heterogeneous sensory data. Our approach is based on geometrically registration of sensory data onto a set of...