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» Measuring presence in virtual environments
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PRESENCE
2006
104views more  PRESENCE 2006»
13 years 9 months ago
Physically Realistic Virtual Surgery Using the Point-Associated Finite Field (PAFF) Approach
The generation of multimodal virtual environments for surgical training is complicated by the necessity to develop heterogeneous simulation scenarios such as surgical incision, ca...
Suvranu De, Yi-Je Lim, Manivannan Muniyandi, Manda...
MM
2003
ACM
133views Multimedia» more  MM 2003»
14 years 2 months ago
Real-time compression for dynamic 3D environments
The goal of tele-immersion has long been to enable people at remote locations to share a sense of presence. A tele-immersion system acquires the 3D representation of a collaborato...
Sang-Uok Kum, Ketan Mayer-Patel, Henry Fuchs
PRESENCE
2007
167views more  PRESENCE 2007»
13 years 8 months ago
TimbreFields: 3D Interactive Sound Models for Real-Time Audio
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
VR
2008
IEEE
163views Virtual Reality» more  VR 2008»
13 years 9 months ago
Integrating Gyroscopes into Ubiquitous Tracking Environments
It is widely recognized that inertial sensors, in particular gyroscopes, can improve the latency and accuracy of orientation tracking by fusing the inertial measurements with data...
Daniel Pustka, Manuel Huber, Gudrun Klinker
JAVA
2000
Springer
14 years 21 days ago
A portable sampling-based profiler for Java virtual machines
This paper describes a portable and efficient sampling-based online measurement system for production-level Java virtual machines. This system is designed to provide continuous re...
John Whaley