Sciweavers

439 search results - page 8 / 88
» Measuring presence in virtual environments
Sort
View
PRESENCE
2010
130views more  PRESENCE 2010»
13 years 6 months ago
Using a P300 Brain-Computer Interface in an Immersive Virtual Environment
Brain-computer interfaces (BCIs) provide a novel form of human-computer interaction. The purpose of these systems is to aid disabled people by aording them the possibility of com...
Michael Donnerer, Anthony Steed
PRESENCE
1998
115views more  PRESENCE 1998»
13 years 7 months ago
Human Factors Issues in Virtual Environments: A Review of the Literature
Virtual environments are envisioned as being systems that will enhance the communication between humans and computers. If virtual systems are to be effective and well received by ...
Kay M. Stanney, Ronald R. Mourant, Robert S. Kenne...
PRESENCE
2000
76views more  PRESENCE 2000»
13 years 7 months ago
Localization of a Time-Delayed, Monocular Virtual Object Superimposed on a Real Environment
Observers adjusted a pointer to match the depicted distance of a monocular virtual object viewed in a see-through, head-mounted display. Distance information was available through...
Jeffrey McCandless, Stephen R. Ellis, Bernard D. A...
VRST
2006
ACM
14 years 1 months ago
Presence in response to dynamic visual realism: a preliminary report of an experiment study
This paper describes an experiment that examines the influence of visual realism on reported presence. 33 participants experienced two different renderings of a virtual environmen...
Pankaj Khanna, Insu Yu, Jesper Mortensen, Mel Slat...
PSYCHNOLOGY
2010
120views more  PSYCHNOLOGY 2010»
13 years 6 months ago
Exploring Self-Presence in Collaborative Virtual Teams
The concept of self-presence provides a framework for understanding how people connect to virtual self-representations on three distinct levels (body, emotions, and identity). The...
Rabindra Ratan, Béatrice S. Hasler