A decentralized game theoretic framework applied to Web caching is discussed. The interaction of multiple clients with a caching server is modeled as a non-cooperative game, in wh...
George Alyfantis, Stathes Hadjiefthymiades, Lazaro...
As businesses continue to grow their World Wide Web presence, it is becoming increasingly vital for them to have quantitative measures of the client perceived response times of th...
: Purpose — To measure the exact size of the World Wide Web (i.e., a census). The measure used is the number of publicly accessible web servers on port 80. Design/methodology/app...
—With the explosive use of Internet, contemporary web servers are susceptible to overloads and their services deteriorate drastically and often cause denial of services. In this ...
- Our study evaluates user (Web browser) accesses to a Web server. We examine a Web server log that was collected for the span of several months at the College of Design, Construct...