For decades, animated cartoons and movie special effects have factored the rendering of a scene into layers that are updated independently and composed in the final display. We ap...
Abstract In a line of recent development, probabilistic constructions of universal, homogeneous objects have been provided in various categories of ordered structures, such as caus...
Categorisation of objects into classes is currently supported by (at least) two ‘orthogonal’ methods. In logic-based approaches, classifications are defined through ontologi...
Mikhail Sheremet, Dmitry Tishkovsky, Frank Wolter,...
In a previous paper, we developed a robotic finger equipped with optical three-axis tactile sensors, of which the sensing cell can separately detect normal and shearing forces. Wit...
Masahiro Ohka, Nobuyuki Morisawa, Hanafiah B. Yuss...
We propose a fast algorithm, EMD-L1, for computing the Earth Mover's Distance (EMD) between a pair of histograms. Compared to the original formulation, EMD-L1 has a largely si...