This paper presents innovative research into the use of videogame environments within architectural design studios. In this context, 3D videogame environments encourage new unders...
We train a decision tree inducer (CART) and a memory-based classifier (MBL) on predicting prosodic pitch accents and breaks in Dutch text, on the basis of shallow, easy-to-comput...
Erwin Marsi, Martin Reynaert, Antal van den Bosch,...
Tracking is a major issue of virtual and augmented reality applications. Single object tracking on monocular video streams is fairly well understood. However, when it comes to mul...
Objects vary in their visual complexity, yet existing discovery methods perform “batch” clustering, paying equal attention to all instances simultaneously—regardless of the ...
This paper deals with collaborative knowledge construction in videoconferencing. The main issue is about how to predict individual learning outcome, in particular how far individu...