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» Measuring the Performance of Real-Time Systems
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FLAIRS
2004
13 years 11 months ago
Agent-based Players for a First-person Entertainment-based Real-time Artificial Environment
The necessity for improved players and opponents in firstperson entertainment-based real-time artificial environments has inspired our research into artificial game players. We em...
G. Michael Youngblood, Lawrence B. Holder
NAACL
2001
13 years 11 months ago
Generating Training Data for Medical Dictations
In automatic speech recognition (ASR) enabled applications for medical dictations, corpora of literal transcriptions of speech are critical for training both speaker independent a...
Sergey V. Pakhomov, Michael Schonwetter, Joan Bach...
IJCAI
2003
13 years 11 months ago
Employing Trainable String Similarity Metrics for Information Integration
The problem of identifying approximately duplicate objects in databases is an essential step for the information integration process. Most existing approaches have relied on gener...
Mikhail Bilenko, Raymond J. Mooney
INTERACT
2003
13 years 11 months ago
Does an Individual's Myers-Briggs Type Indicator Preference Influence Task-Oriented Technology Use?
: Technology innovators face the challenge of finding representative groups of users to participate in design activities. In some cases, software applications will target an audien...
Pamela J. Ludford, Loren G. Terveen
WSC
2004
13 years 11 months ago
Stream Option Manager
Stream Option Manager (SOM) is a set of mathematical tools developed at The MITRE Corporation's Center for Advanced Aviation System Development (CAASD). While still under dev...
William P. Niedringhaus, Michael J. White, Patrick...